This is the only actual new content mentioned (as opposed to tweaks) mentioned in the post. In this latest news update, Wollay also mentions he is working on underworld caverns, which will have entrances on the surface and be filled with monsters. There is more information on the above on the official site. Dungeon missions will no longer be daily, and bosses will take a couple of days to respawn. Changes to the colors of creatures and dungeons to make the type of items they drop more clear.Areas will have power levels so players can wander to those of their level range more easily.This is to make for easier exploration and less travel time between cities. Individual areas will be turned down to 20x20 blocks instead of the current 64圆4.Power will be scaled down to 20 from 100, but its use will be scaled down as well.Picroma's Wollay has come out from the woodwork with some information on what's to come for his pet project game.Ĭube World's next update appears to have a number of changes that will affect all players: You remember Cube World, right? The voxel-based multplayer RPG that entered paid alpha earlier this year and experienced some extended neglect.
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